View all by Manlibear
Manlibear
Follow Manlibear
Follow
Following Manlibear
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
Tool Assisted
←
Return to Tool Assisted
Devlog
Level 7 is out... and it's a doozey
September 11, 2020
by
Manlibear
New Features Level 7 has been added. It's a pretty tough level, and the difficulty curve will keep going up from here! Given the nature of the game I want to try experimenting with levels that would b...
Continue reading
Added level select
September 09, 2020
by
Manlibear
New Features Added a level select, this shows the levels you have unlocked and how your PBs compare to WRs!...
Continue reading
Editor feedback
September 09, 2020
by
Manlibear
New Features The script editor will now give visual feedback on your route, white lines are currently running, green lines ran successfully and red lines failed to run (thngs like trying to jump in mi...
Continue reading
A sequence of sequences
September 09, 2020
by
Manlibear
New Features Implemented Sequences and the new "seq" keyword. Sequences allow you to write a series of commands and then easily run them as many times as you want, like macros!...
Continue reading
Consistency tweaks and speed control
September 08, 2020
by
Manlibear
Bug Fixes Addressed some issues that were either visually inconsistent (jumps that looked like they should work, but didn't) or down right inconsistent, meaning the same route might work once but then...
Continue reading
This fix is a frame perfect trick, except those work now
September 07, 2020
by
Manlibear
Bug Fixes Addressed an issue with frame rate affecting runs, sometimes frame-perfect tricks would work, other times they wouldn't. They are now consistent, thanks to Ori for finding that one!...
Continue reading
Level 3!
September 07, 2020
by
Manlibear
New Features A new kind of enemy - the Cannon Pig! Added level 3, this one's a doozey Bug Fixes Fixed issue with jumping through platforms...
Continue reading
QoL changes
September 07, 2020
by
Manlibear
The code editor is now scrollable and will ignore empty lines Finishing a level with a score higher (worse) than your current best score for that level will not overwrite your highscore...
Continue reading